ReproJuice

The Repro­ducibil­i­ty Chal­lenge 

‘Repro­Juice’ is a game that puts you in the shoes of a researcher in charge of repli­cat­ing a col­league’s exper­i­ment. Step into the lab, fig­ure out where the equip­ment is, and fol­low the pro­to­col to syn­the­size the cor­rect yield of a chem­i­cal sub­stance!

Through this inter­ac­tive ‘point-and-click’ adven­ture, we hope that you will have fun whilst learn­ing about some of the chal­lenges asso­ci­at­ed with repro­duc­ing an exper­i­ment.

Tip: You may want to start with the tuto­r­i­al ‘Kev­in’s exper­i­ment’ first. 

Repro­Juice was sup­port­ed by Mar­ta Teperek and Alas­tair Dun­ning (TU Delft Library). The game was designed by Lin­da van Veen (TU Delft Game­lab) and Bas van Nuland (The Barn Games) with the help of TU Delft Data Stew­ards; Yasemin Türky­il­maz-van der Velden, Esther Plomp and Nico­las Dintzn­er. The game was eval­u­at­ed and adjust­ed based on feed­back of TU Delft researcher, Mar­cel Bus. This game would not have been what it is with­out the help of the many peo­ple who took time to test it!